![]() ![]() ![]() Ice Bolt - Deals damage and slows target.Slow - Slow the enemy target for 2.5s (-40% movement speed).Ignite - Set the target's weapon fire, causes burn debuff on attack.Light Orb - Lights up surrounding area.Zap - Deals magic damage and burns the enemy for 1 second.Here are the different tiers of Wizard spell available. Here are all the Wizard abilities in the game - you can equip two of these at a time. The different Perks here include a lot of synergies for different elemental damage (particularly Fire), but also some abilities that are more defensive, like Reactive Shield and Ice Shield. Creates a shield around you that absorbs 10 damage, last 10 seconds, only activates after being hit.Spell casting speed is increased for 20%.Fire damage also causes the enemy to have reduced physical damage reduction by -10% for 5 seconds.Increases magic damage bonus by 5% for a short period.Improves Armor Rating (AR) by 20, inflicts Frostbite debuff on melee attackers that you in the short window.Extra 5% damage for fire spells and longer burn duration (2.5s).5% extra damage, faster cast speed by 1 second.Each time you cast a spell, you get 1% damage and casting speed up to 5 stacks.You can equip up to two abilities at a time. Here's a closer look at the Ranger's abilities. Sharpshooter deals extra headshot with long-ranged weapons, by the way, which can be super deadly. Out of these, we really like Enhanced Hearing because footsteps are very important in Dark And Darker, and we also think Tracking is good for solo play. The Ranger has a versatile set of Perks that both benefit solo and group play. You can see recent enemy footsteps on the ground.You can now use a spear, get 10 physical strength extra.5% extra physical attack power while attacking.Better bow redraw animation, 15% faster.10% movement increase when holding the bow drawn.You can hear enemy footsteps from greater distances.Increases reload speed and reload movement speed with the crossbow by 50%.Likewise, Poison Dagger is excellent for PvP, and the Stealth/hiding/creeping mechanics are ideal for players who want to get in, get loot, maybe one or two kills, then extract quickly. Pairing up Ambush and Backstab for example can deal an extra 80% of damage overall to any enemy player or NPC. Rogue might have the most interesting set of Perks in the game. Highlights any traps nearby, and you can disable them when you see them.If you are hiding, you can move 10 steps while crouching/walking in Stealth.Attacks deal a poison debuff, deals damage over 4s, can stack up to 5 times.You can steal an enemy's item directly from them.Lockpick expert means you can pick lockpicks even if you don't have a lockpick.Any items you wear on utility pockets will not show up on your character model (potions are very bright!).Extra physical damage (5%) if using a dagger.Quieter footsteps if walking or crouching.Extra 30% damage bonus if attacking an enemy from behind.First attack after three seconds of coming out of stealth deals extra damage (50% extra, which is substantial). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |